Virtual reality statistics show that as of 2018, there are over 171 million active virtual reality users around the world today. Virtual reality expen
3 Amazing Wonders of Virtual Reality and Game Industry
Virtual reality statistics show that as of 2018, there are over 171 million active virtual reality users around the world today.
Virtual reality expenditures in the United States alone amounted to 6.6 billion in 2019, and the global VR market stands at $16.8 billion. However, reports show that this number should reach a staggering $160 billion by 2023.
As of 2019, over 40 million people in the United States used virtual reality at least once every month. Experts estimate that over 100 million consumers will use VR and AR technologies to shop by 2020.
Gaming and entertainment occupy over 40% of the virtual reality market share around the world.
But what exactly is virtual reality and why is it getting so much attention from consumers.
What is Virtual Reality?
Virtual reality is a user interface that uses computer technologies to immerse a person in a digital 3D environment. VR uses technology to stimulate the senses in such a way that a user feels like they are inside the experience by interacting directly with 3D worlds.
Unlike the traditional user interface that places a screen in front of you, VR puts you inside a three-dimensional computer-generated environment, allowing you to see and feel everything as if you were there in person.
The primary aim of virtual reality is to simulate vision. To achieve this, experts try to trick the brain by manipulating the response rate of VR devices to be less than 20 milliseconds. That way, users are convinced about the reality of whatever task they are performing at that moment through VR devices.
Basically, Virtual reality requires two major components to function – hardware and software.
The software serves as a source of content for the 3D environment.
The hardware, on the other hand, is any device operated by the user such as headsets, special gloves, all-directions treadmills, goggles, etc., and it is used to access the 3D environment.
How Does Virtual Reality Work?
VR requires some hardware (headset) and software (computer) to create a digital environment. Sometimes, motion-tracking devices can also be used.
The headset displays visual content before a user’s eyes. A VR headset can either have one screen, or two screens (depending on the manufacturer). In the case of the latter, both screens cover both eyes. Most often, the aim of using two screens is to limit all forms of interaction with the real world.
The visuals on the screen can come either from a PC or a mobile phone.
When the visual is coming from a PC, an HDMI cable relays images from the PC to the screen of the headset.
In the case of mobile phones, the smartphone acts both as the source of VR content, and as the display screen.
For quality VR content, experts advise that the following criteria should be maintained:
Virtual Reality Frame Rate
This is the rate at which the graphics processing unit (GPU) processes images per second. To make a VR experience truly immersive, it is recommended to maintain a frame rate of 60fps (frames per second) at a minimum. Anything lower could lead to some form of distortion in the image produced.
Virtual Reality Screen Refresh Rate
This is the rate at which the display interprets images. A value of 90 Hz is said to be optimal for content consumption of any sort.
Field of View (FOV)
FOV is the extent to which the display can support eye and head movement. A field of view of 100-180 degrees is said to be ideal for most VR devices.
A deviation from these standards can cause users to experience some time-gap between the actions they take and the corresponding response coming from the screen, which will, in turn, lead to a poor VR experience.
Virtual Reality in Gaming
The gaming industry is one of the major beneficiaries of advancement in virtual reality.
According to statistics from MarketWatch, gaming and entertainment media account for 40.5% of the current virtual reality market, and investors of VR say they are most interested in virtual reality in gaming.
The Benefits of VR to Gaming
VR Provides Users With a More Engaging Experience
Before Virtual Reality, playing a video game would typically require a user to sit in front of a TV for hours, staring at the screen. VR provides an imaginary setting where the physical presence of a player is simulated into the 3D environment.
With virtual reality, players are more involved as they are immersed in a 3D environment, making the game feel almost like reality to them.
VR Encourages Some Form of Physical Activity
Unlike traditional gaming that might get boring after a few hours, most virtual reality games are both interactive and engaging.
Sometimes, it may require the player to engage in some form of physical activity during the gaming process, which might help burn some calories.
Either way, it provides a healthier alternative when compared to the traditional model of sitting in front of a screen all day long.
VR Allows Players to Explore Fantasies
VR games can help players explore surreal fantasies that seem almost impossible in the real world. Whether it’s jumping from Mount Everest to swimming with sharks, the possibilities are endless.
Either way, there are VR games that can help you get a good grasp of what it feels like to engage in your fantasies, without exposing yourself to real-world risks or dangers.
Virtual reality in the gaming industry has revolutionized the gaming experience of most gamers globally, and that is why investors are putting more funds into the rapid development of the industry. This is more reason why the growth of the VR games industry is on the rise, with gaming and entertainment already accounting for more than 40% of the virtual reality market.
Gamers are now able to explore a world that only exists in their dreams and imaginations. The use of motion detectors allows VR gamers to move around the artificial world, thereby making their gaming experience more interactive and engaging.
About the Author
Aleksandra’s economics degree helps her understand tech’s implications for disruptions in existing infrastructures and the global economy. She can be found writing, designing, and developing articles in diverse fields and reading up on technology trends. In her free time, she loves to travel, sing, play guitar, and watch movies. She is a blogger at Kommando Tech